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Not opening on new VS Code 0.10.10 (February 2016) #70

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AndersonDev opened this issue Mar 8, 2016 · 7 comments
Closed

Not opening on new VS Code 0.10.10 (February 2016) #70

AndersonDev opened this issue Mar 8, 2016 · 7 comments

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@AndersonDev
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Hi, I just updated to new VS Code 0.10.10 (February 2016). And took this error:

err

I tried to fix but I had no success(

@CanisLupus
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I can confirm that this also happens here. No clue to what causes the problem, though the new VSCode version does require us to download C# language support and Mono Debug from the marketplace (they don't come bundled with the program). Not sure if that is at all related. It shouldn't be.

@iRhyiku
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iRhyiku commented Mar 8, 2016

Same error here, downgrading also seems to not fix it for some reason, even after a removing all of VS Code.

@animanoir
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Was about to post it. Exactly the same error.

Win32Exception: ApplicationName='code', CommandLine='"C:/Users/oscar/Documents/Unity/zombis" "C:/Users/oscar/Documents/Unity/zombis\Assets/Scripts/Prueba.cs" -r', CurrentDirectory=''
System.Diagnostics.Process.Start_noshell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process)
System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process)
System.Diagnostics.Process.Start ()
(wrapper remoting-invoke-with-check) System.Diagnostics.Process:Start ()
dotBunny.Unity.VSCode.CallVSCode (System.String args) (at Assets/VSCode/Plugins/Editor/VSCode.cs:360)
dotBunny.Unity.VSCode.OnOpenedAsset (Int32 instanceID, Int32 line) (at Assets/VSCode/Plugins/Editor/VSCode.cs:794)
UnityEditor.DockArea:OnGUI()

@sorab2142
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Same error here.

@ghost
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ghost commented Mar 9, 2016

I am getting the same crash. If I open PowerShell or a cmd window and run code with the same arguments listed in the exception everything works fine.
Changing UseShellExecute to false and RedirectStandardOutput to false code will launch from Unity.

@realtreat
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Thanks a lot for the fix

@iRhyiku
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iRhyiku commented Mar 10, 2016

Fix worked great, thanks!

@reapazor reapazor closed this as completed May 1, 2016
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7 participants