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It seems that dynamic icons can be implemented on Linux by using the xdg-toplevel-icon Wayland protocol, as well as the _NET_WM_ICON Extended Window Manager Hint on X11.
Both protocols allow one to simply upload an ARGB texture buffer to the compositor/window manager, and we can obtain that by implementing the same rasterization logic as done in macOS, albeit in Zig with z2d. Sadly, z2d currently lacks gradients and a handful of blend modes that would be required to achieve complete feature parity with macOS.
Again, GNOME Wayland wouldn't work, but that's sort of a running theme by now...
The text was updated successfully, but these errors were encountered:
@pluiedev I think soon actually! No promises but I haven't forgotten about it after seeing the chatter in the Discord. I'll throw it in the issue tracker too.
It seems that dynamic icons can be implemented on Linux by using the xdg-toplevel-icon Wayland protocol, as well as the
_NET_WM_ICON
Extended Window Manager Hint on X11.Both protocols allow one to simply upload an ARGB texture buffer to the compositor/window manager, and we can obtain that by implementing the same rasterization logic as done in macOS, albeit in Zig with z2d. Sadly, z2d currently lacks gradients and a handful of blend modes that would be required to achieve complete feature parity with macOS.
Again, GNOME Wayland wouldn't work, but that's sort of a running theme by now...
The text was updated successfully, but these errors were encountered: