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linkedList.ts
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linkedList.ts
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/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
class Node<E> {
static readonly Undefined = new Node<any>(undefined);
element: E;
next: Node<E>;
prev: Node<E>;
constructor(element: E) {
this.element = element;
this.next = Node.Undefined;
this.prev = Node.Undefined;
}
}
export class LinkedList<E> {
private _first: Node<E> = Node.Undefined;
private _last: Node<E> = Node.Undefined;
private _size: number = 0;
get size(): number {
return this._size;
}
isEmpty(): boolean {
return this._first === Node.Undefined;
}
clear(): void {
let node = this._first;
while (node !== Node.Undefined) {
const next = node.next;
node.prev = Node.Undefined;
node.next = Node.Undefined;
node = next;
}
this._first = Node.Undefined;
this._last = Node.Undefined;
this._size = 0;
}
unshift(element: E): () => void {
return this._insert(element, false);
}
push(element: E): () => void {
return this._insert(element, true);
}
private _insert(element: E, atTheEnd: boolean): () => void {
const newNode = new Node(element);
if (this._first === Node.Undefined) {
this._first = newNode;
this._last = newNode;
} else if (atTheEnd) {
// push
const oldLast = this._last!;
this._last = newNode;
newNode.prev = oldLast;
oldLast.next = newNode;
} else {
// unshift
const oldFirst = this._first;
this._first = newNode;
newNode.next = oldFirst;
oldFirst.prev = newNode;
}
this._size += 1;
let didRemove = false;
return () => {
if (!didRemove) {
didRemove = true;
this._remove(newNode);
}
};
}
shift(): E | undefined {
if (this._first === Node.Undefined) {
return undefined;
} else {
const res = this._first.element;
this._remove(this._first);
return res;
}
}
pop(): E | undefined {
if (this._last === Node.Undefined) {
return undefined;
} else {
const res = this._last.element;
this._remove(this._last);
return res;
}
}
private _remove(node: Node<E>): void {
if (node.prev !== Node.Undefined && node.next !== Node.Undefined) {
// middle
const anchor = node.prev;
anchor.next = node.next;
node.next.prev = anchor;
} else if (node.prev === Node.Undefined && node.next === Node.Undefined) {
// only node
this._first = Node.Undefined;
this._last = Node.Undefined;
} else if (node.next === Node.Undefined) {
// last
this._last = this._last!.prev!;
this._last.next = Node.Undefined;
} else if (node.prev === Node.Undefined) {
// first
this._first = this._first!.next!;
this._first.prev = Node.Undefined;
}
// done
this._size -= 1;
}
*[Symbol.iterator](): Iterator<E> {
let node = this._first;
while (node !== Node.Undefined) {
yield node.element;
node = node.next;
}
}
}