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3D Mario Unity Project - Starter-csharp.sln
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3D Mario Unity Project - Starter-csharp.sln
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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{FDDFE151-B646-261F-135C-1D85312BC552}") = "3D Mario Unity Project - Starter", "Assembly-CSharp-firstpass-vs.csproj", "{AE2C9FDE-2DC5-725C-D5BC-AB3169A6C593}"
EndProject
Project("{FDDFE151-B646-261F-135C-1D85312BC552}") = "3D Mario Unity Project - Starter", "Assembly-CSharp-Editor-firstpass-vs.csproj", "{304FD4CD-BA6B-5447-F312-8052EFC68048}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{AE2C9FDE-2DC5-725C-D5BC-AB3169A6C593}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{AE2C9FDE-2DC5-725C-D5BC-AB3169A6C593}.Debug|Any CPU.Build.0 = Debug|Any CPU
{AE2C9FDE-2DC5-725C-D5BC-AB3169A6C593}.Release|Any CPU.ActiveCfg = Release|Any CPU
{AE2C9FDE-2DC5-725C-D5BC-AB3169A6C593}.Release|Any CPU.Build.0 = Release|Any CPU
{304FD4CD-BA6B-5447-F312-8052EFC68048}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{304FD4CD-BA6B-5447-F312-8052EFC68048}.Debug|Any CPU.Build.0 = Debug|Any CPU
{304FD4CD-BA6B-5447-F312-8052EFC68048}.Release|Any CPU.ActiveCfg = Release|Any CPU
{304FD4CD-BA6B-5447-F312-8052EFC68048}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal