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Fix default bottom level renderers args from tracers #121

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merged 1 commit into from
Feb 8, 2023

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@orperel orperel commented Feb 8, 2023

The interactive renderer's Bottom Level Renderers: NeuralRadianceFieldPackedRenderer and NeuralSDFPackedRenderer used default fixed tracer args. This is assumption was wrong: both renderers are normally constructed from some tracer (usually this tracer is the one used for optimization). The correct method is taking arguments like num_steps from the tracer they duplicate for construction. A clarification for overriding those args have also been documented.

Signed-off-by: operel [email protected]

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Signed-off-by: operel <[email protected]>
@orperel orperel merged commit 8ad101a into NVIDIAGameWorks:main Feb 8, 2023
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