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Remove pidx from interpolate and raymarching output #82

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merged 1 commit into from
Dec 19, 2022

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@orperel orperel commented Dec 19, 2022

Fix SDF pipeline

This change removes the need to return pidx from raymarch().
This is desired because:
Neural fields & interpolation logic is simplified everywhere, no need to reshape / expand anymore
Some raymarchers will not return pidx (i.e. upcoming DDA)
No NeF / grid relies on it for now anyway

Signed-off-by: operel [email protected]

@orperel orperel merged commit fae3f5d into NVIDIAGameWorks:main Dec 19, 2022
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