-
Notifications
You must be signed in to change notification settings - Fork 140
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Android/ARCore integration #14
Comments
The api looks pretty similar to arkit: https://developers.google.com/ar/reference/java plane detection and plane-hitdetection should be possible. Does someone have experience with 3d content on android and could implement the basic primitives (sphere, cube, model, etc.) on android? I have no experience on that unfortunatly |
Will this happen? |
Hey for the time I created a library as per my requirement...and looking forward for improvement |
That‘s awesome. Could you try to integrate this in this library? There will
be some overlapping api that can be unified, some other might be more
challenging. But i expect most of the api to be sinilar
pritam <[email protected]> schrieb am Fr. 9. Feb. 2018 um 11:10:
Hey for the time I created a sample as per my requirement...and looking
forward to improvement
https://github.com/pritasam/react-native-arcore
—
You are receiving this because you commented.
Reply to this email directly, view it on GitHub
<#14 (comment)>,
or mute the thread
<https://github.com/notifications/unsubscribe-auth/AB4YgcUSerheF_rtlzNx-GMtYlbLa-GWks5tTBmSgaJpZM4PGMOn>
.
--
|
Yeah sure....I will try to integrate this in the library with improvements with basic primitives like (sphere, cube, model, etc.) |
Would be cool to have the basics!
I will create a board for the roadmap. I think once we have the basics, it
will be easier
pritam <[email protected]> schrieb am Fr. 9. Feb. 2018 um 11:36:
Yeah sure....I will try to integrate this in the library with improvements
with basic primitives like (sphere, cube, model, etc.)
—
You are receiving this because you commented.
Reply to this email directly, view it on GitHub
<#14 (comment)>,
or mute the thread
<https://github.com/notifications/unsubscribe-auth/AB4YgeNYMDBgp6og52I7phRBUj_svG9Iks5tTB-tgaJpZM4PGMOn>
.
--
|
Thats a good idea 👍 |
I created a board: https://github.com/HippoAR/react-native-arkit/projects/1 @pritasam I think we need to start with having the (empty) ArView component on android. After that i would start with some 3d objects like and the most basic apis like the plane detection. I expect to see some api differences and we should try to harmonize if possible (It's ok if we have some breaking changes for ios) |
Hi does the react-native-arkit also work on Android devices? After I integrated this framework, it works on iphone but when I try to run on Android device, it report a error, does it means this framework doesn't support android devices ? |
@Jackyaung Nope. ARKit is iOS only. Android's AR Software is called ARCore. ARCore is not implemented in this library yet. |
Hello,
I know that the main purpose on this module is to provide a binding for Apple ARKit but today Google released ARCore and I'm wondering if this module will support it for Android devices (and maybe being renamed) ?
Thanks for your amazing work !
The text was updated successfully, but these errors were encountered: